
I got used to them fairly quickly though and by the end of the demo, I was already anticipating what I would have to do, like 'I'm walking towards police tape, I bet I'll have to push down with the analog stick...'
As was spied in various videos released over the past few years, there are a good deal of Quick Time Events in the game. However, they never seemed out of place or frustratingly difficult. Unlike a game, like Resident Evil 4, where one missed button meant a grisly death, failure to hit a button simply causes a reaction in a sequence of events. In the demo, you get into a fist fight in a hotel room. It was a sequence of a dozen or more QTE's and my actions determined how the fight played out. My interaction had a flow that made the fight play out like it would in a Hollywood movie. I was really into it. Also interesting, are the investigation techniques. The Scott Shelby character is a private eye and has to use interrogation to get information, but another character you play in the demo is a fed and also has technology at his disposal. Using a pair of glasses and a special glove, Norman Jayden can get instant forensic analysis from anything at a crime scene. Walking around the site in the demo was really cool as you collected clues to reconstruct the incident. Here's the tech in action, from last year's E3.
I think my only concern with the demo was some of the voice acting. After being spoiled by games like Uncharted, this seems like a step back and considering how important dialogue is to this game, it could be a problem. It was only mildly distracting though, so if the story is compelling I'm sure I'll be able to overlook it.
This demo delivered on what I hoped Heavy Rain was going to be and now I can't wait to explore this dark new world.
1 comment:
I'm not a huge gamer as I used to be but I will play the hell outta a fighting game. This game does seem fun, though.
My friend actually made a pretty darn good trailer of the game you could find here...
http://www.youtube.com/watch?v=KFuKR3qKrWg
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